Forum Replies Created

  • John Fenton

    July 19, 2013 at 3:34 pm in reply to: ramps in ray-traced 3d

    Use a point light parented to the object and adjust the falloff radius so you get the shading your want? Never tried it but should work if it is just one object in range of the light.

    John

  • After you track your footage, right click on one of the tracking targets and select “Create null and camera”. Then select the null layer that was created and scale it up so that it is a good size in the viewport. Attach all your the elements you are adding into the scene to this null. Then when you move each element it will move in relation to the scaled up null instead of the tracked world (which has the huge dimensions)

    John

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