Joey Campbell
Forum Replies Created
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Joey Campbell
November 14, 2013 at 9:54 am in reply to: Animating a closed spline and applying a colour to a specific area of the splines modelThanks Adam – I’ll try the offsetting option you suggested….
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Joey Campbell
November 13, 2013 at 4:19 pm in reply to: constraining a boat to an ocean surface using HOT4D pluginHi Brian – glad you liked the Samsung ident.
This is the correct link i should have sent:
https://vimeo.com/79144228 (password is turbine….c4d animation is at the end) -
Thanks for the feedback guys – I think I’ll go with Adams suggestion as its more what I’m after
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Joey Campbell
November 13, 2013 at 9:43 am in reply to: constraining a boat to an ocean surface using HOT4D pluginHi Brian – I keyframed that manually and got the results I wanted…should have done that earlier – I’d have saved 3 days stress…thanks anyways.
Its at the end of this clip (password is turbine)
https://vimeo.com/home/myvideos -
Joey Campbell
November 7, 2013 at 7:21 pm in reply to: constraining a boat to an ocean surface using HOT4D pluginThanks for th info Brian – if you get a chance that would be great.
Joey -
Thanks Adam
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Hi Adam very last question on this issue (I promise!).
Like I mentioned earlier – I want to start off looking at an individual cell within after effects (it will be a rotating .obj used within Form in AFX). From there I want to seamlessly transition to the bloodflow of all the particles. Is there anyway I can get the coordinates of the particle of the TP cell on the left so that I can apply them to the model/obj cell on the right (without going near TP or xpresso)…or plan B…is there a way to right click on a duplicate of the TP particles and convert the to a static mesh whereby I could then isolate a single cell and export it as an obj ?

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Hi Adam – I just reduced the diameter of the particle flow as a quickfix. I’m going to go back to basics and learn TP from scratch next week. It seems like a really useful tool but trying to learn it by reverse engineering a pre-existing animation is a but too ambitious!
Thanks for all your help.
Joey -
Thanks for your help Adam – I tried adding a pDeflector node (see attached). Unfortunately the cells kept moving through the artery wall. In case it was an issue that my artery model had a gap in the side of it I experimented using a solid cube stuck in the middle of the cells path and used that as the deflection object…no joy there either. I also tried using dragging in different particle layers and even leaving the particle layer blank. Could it be anything to do with the fact that the cells are following a path or that the cells have their own separtate particle collision ?
I’ve also highlighted the location of the existing point velocity node in the ‘follow spline’ section the cells are following. Can this somehow be tweaked to make the cells move forward in ‘rushes’ (ie like how you would use an after effects expression ?).
Cheers
Joey -
Joey Campbell
September 11, 2013 at 1:31 pm in reply to: comped afx layer visible when it shouldn’t be using c4d camera exportThanks Brian
