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  • Joe Severino

    April 29, 2010 at 7:07 pm in reply to: draping image across topo image

    They would probably have to be QT files for the movie files (if there are any, and Photoshop or PNG or TIFF files (anything that can support an alpha channel, I just find those are the most widely used) and I would use a motion path on the icon (or what ever you want to move along the topo line) and edit the motion path with a b-spline and if you wanted a feel of following the icon (as opposed to a static overhead of the image) I would create that effect by creating a camera layer and using a camera motion path as well.

    I am not sure how the 3D topo map will work with motion though or if there is a better file format to keep the 3D of your topo map. Someone will have to help you with that particular question.

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  • Joe Severino

    April 29, 2010 at 7:01 pm in reply to: Motion 4 Keeps Crashing when trying to export

    any other ideas as I am backing up files on my computer?

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  • Joe Severino

    April 29, 2010 at 6:57 pm in reply to: Motion 4 Keeps Crashing when trying to export

    I just tried the export again, I trashed motion prefs, restarted, changed render settings to normal and changed the export codec to ProRes, Motion still unexpectedly quit.

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  • Joe Severino

    April 29, 2010 at 6:30 pm in reply to: Bit Depth General Question

    Export your motion project as a prores file ( File > export) and import the prores file into FCP and see how that looks.

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  • Joe Severino

    April 29, 2010 at 6:19 pm in reply to: Motion 4 Keeps Crashing when trying to export

    I have on a few different codecs with the same results.

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  • Joe Severino

    April 29, 2010 at 5:54 pm in reply to: draping image across topo image

    I havent done that specifically but what format are your files in. because you may be able to create that effect with automated object movements if your files can be read by motion

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  • Joe Severino

    April 29, 2010 at 5:53 pm in reply to: Bit Depth General Question

    When you send it to FCP as a “filename.motn” file it is in motions proprietary codec, this is why you have to render it in the timeline. If your timeline is prores then you will be rendering it down to prores 8-bit, Prores HQ is a 10-bit codec.

    Are you planning on exporting your motion project to a QT file and importing that file into FCP or are you just bringing the motion file into FCP?

    What are your computer specs?

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  • Joe Severino

    January 26, 2010 at 9:08 pm in reply to: Best Graphics Cards for Motion and Color

    Why is nvidia worse than ati? What difference am I going to see switching from a nvidia 8800gt to an ati? Is there a quality difference in render or is it just a time/speed thing

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