Hi,
Thanks but this was not suitable as it’s a cloth animation that needs to be followed.
I did however figure out a way for anybody interested.
I used the 4 points to get my central position null. I then attached nulls to the front and side points. I then used a target tag on my middle position null so it would track the side null, finally I put that inside another Null with a target facing the front null. (lots of nulls)
But this resulted in a central null that follows the central position of the tube points, while also keeping the correct rotation.
Now I do have one more issue where objects are tracking about 1 frame behind when I render, but I’ll make a new post on that as it’s not relevant to this posts issue.
Best,
Joe