Great!
I got that set up to work as I requested in the post….
I set the shape to the null, moved the anchor point from 3D center and moved the shape around in a 3d sphere by changing the orientation.
Here is the next part of the trick. The shape is a sphere made by a video still with CC sphere, although it looks like a sphere to active camera when it moves in 3D space it is a flat plane.
Is there a way to have the face of the sphere element face active camera at all times?
Thank for the first answer to the project!