I did a google search for this topic and this thread came up. If there is another thread that addresses this issue, please lead me there! 🙂
With new software available for AE like Foundry’s Camera Tracker, having the ability to export camera data directly from AE into Maya would be a huge advantage. Especially because most 3D tracking apps are outrageously priced for the lowly little freelancer. Any tips to maintain full camera settings from AE to Maya? I know there is a plugin available that allows you to export camera data through a script, but when brought into Maya, the camera settings are default, and not the same as the AE camera. So the motion is correct, but the focal length, Aperture equivalent and other settings don’t appear to be carrying over. Any thoughts?
Thanks for your time!
-JJ