Forum Replies Created

  • Thanks for the in-depth response!

    Is there a way to trick the page into making the videos independent? I only have these problems when there are multiple videos on a page. When there is just one video, it works perfectly (because the arrows don’t exist). I really have no need to cycle through videos quickly… It seems as though the lightbox searches and identifies multiple videos in the code. Is there a way of blocking the code (and adding some basic html) to segregate each line containing video? (Thus, eliminating the arrows).

    Forgive my ignorance. I’m a video person, not a web developer.

  • Sorry.

    Here’s the link demonstrating the issue:

    https://www.digitalhandmadevideo.com/?project=oil-paint

    If you click the first image, a video will come up. And since there are two videos on the page, if you hover on the right of the video, an arrow appears (which allows you to skip ahead to the next video). When you click that arrow, it works as it should. But, once you’re on the second video, if you hover on the left side of the frame, and click that arrow (the “previous” arrow), the arrows (and the all-important “close” button) disappear. This makes it so that the only thing the user can do (to unfreeze the page) is refresh it.

    I’m open to doing anything that will solve this problem. Although, I was thinking the easiest fix would be to somehow tell the webpage to “unlink” the two separate videos, so that the arrows never appear in the first place. When I only have one video on a page, the arrows don’t exist. I have no need for users to use the arrows. It’s not hard for someone to close the lightbox, then click the next image.

  • Jeff Tocci

    January 16, 2015 at 8:38 pm in reply to: Motion Tracking Long Shots

    Fantastic! This is just the tutorial I was looking for. Thanks, John!

  • Jeff Tocci

    January 16, 2015 at 3:42 pm in reply to: Motion Tracking Long Shots

    These long shots are already broken down into multiple clips, so they’re as “short” as they can be. I realize shorter clips are easier to deal with, but unfortunately these shots need to be long.

  • Jeff Tocci

    January 16, 2015 at 3:38 pm in reply to: Motion Tracking Long Shots

    Hi John,
    This sounds like the solution I’m searching for. Would you mind breaking that down into a specific workflow for me? I’m not exactly an AE expert. Is this using the regular motion tracking, or the 3D camera tracker? As I mentioned, my only experience tracking anything has been with text. Forgive my ignorance. And thank you!

  • Jeff Tocci

    January 15, 2015 at 11:05 pm in reply to: Motion Tracking Long Shots

    Hi Derek,
    I have tried that. It works, but it still has that Warp Stabilizer wobble to it. The way I see it, I have the information there, so I want to find a way to make it rocksteady. Is there any way to use the 3D Camera tracker to achieve this? I’ve already analyzed the clip, so the track points are there, but how do I combine these points with stabilization?

    I’ve used the 3D Camera tracker to add text to a shot, and it works amazingly well. There must be some way to identify a track point, anchor it to a straight line, then switch points once that first point goes out of frame, no? I don’t make any sudden movements or jerks during the shot, the camera just bobs as I walk.

    What I’m asking may be impossible, I don’t know. It just seems like all of the pieces are there, so I thought I’d ask.

    Thanks for your reply. If the Warp Stabilizer is truly my only option, are there any suggested settings to make the footage as steady as possible? I’ve tried “Position, Scale, and Rotation” with auto-scaling turned off, with mediocre results. Should I try synthesizing the edges?

    Man, I already fear that this thread is going to turn into a discussion on the Warp Stabilizer.

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