Jeff Rouric
Forum Replies Created
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bump
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I have solved the lip syncing problem! Rather, a great and kind redditor has.
https://www.reddit.com/r/AfterEffects/comments/2rufmg/expression_use_markers_to_trigger_keyframed/
Using this expression, I’m able to do a RAM preview at 15 fps (anyone know a way to go slower?) and drop markers in in realtime, and the same mouth animation will play every time it hits a marker. Lip syncing in minutes instead of hours!
I’d still like answers to the rest of my questions though please
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Jeff Rouric
May 18, 2015 at 3:24 am in reply to: Is there a way to “backtrace” what a slider is connected to in expressions?Aww oh well. Well I did figure out that EE shows only expressions so you could at least speed up the process by opening every precomp and selecting all and hitting EE to see where the expressions go.
How does the flowchart work anyway?
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Jeff Rouric
May 16, 2015 at 4:45 am in reply to: Combining keylight matte (static) with white solid mask (parented). How can you do this?Wait, yeah, expressions, that’s it! Ok so I figured out that if you use an expression to parent instead of just the pickwhip…
myParent = thisComp.layer(“Null 1”);
myProp = myParent.transform.position;
value + (myProp.value – myProp.valueAtTime(0))(got this from another thread here)
You can then convert that expression into keyframes. But I think I’ll just stick with the way you suggested. Thanks!
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Jeff Rouric
May 16, 2015 at 3:55 am in reply to: Combining keylight matte (static) with white solid mask (parented). How can you do this?Thanks, much better now! But I meant is duplicating the parent object into the precomp the best way, or is there a way…like I don’t know, converting child attributes to keyframes embedded in the layer or something…
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Jeff Rouric
May 15, 2015 at 9:07 pm in reply to: Combining keylight matte (static) with white solid mask (parented). How can you do this?Thanks! This worked. I definitely overlooked that. But is this the “correct” way to do this or is it more like a workaround?
Also, now that I’ve precomped them together, I notice the black part doesn’t work as alpha. The inspector says 255 for alpha over the black part. How do I make that count? Would I have to use the set matte effect or is there something I’m missing?
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Jeff Rouric
May 8, 2015 at 7:34 am in reply to: Video Wall (can anyone tell me if there’s a better way?)Just an update, I found that the built-in layer alignment function helped A LOT here. I ended up using placeholders and cropped the precomp til 32 placeholders fit in nice and even rows. Then in the outer comp made that precomp 3D and used motion tile to achieve around 1000 flashy color bars. After that I had a seizure and died. After coming back in time to save myself I replaced those placeholders with things that weren’t lethal to stare at. All in all a good first experience trying this kinda thing. I’ll have to check into trapcode, thanks!
Also I have to learn how to master 3D camera movement…I’d say that took the majority of time, fiddling with the camera…
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Jeff Rouric
April 29, 2015 at 11:12 pm in reply to: Multicam labels: Can you have the multicam sequence show the inner clips label colors?bump
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Ohhhh….so it was THAT accurate…ok now I understand why it was removed, I guess I’m not missing much. Thanks.
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Yeah, I tried that, but it doesn’t show up for me. Maybe it’s because I’m still on the trial mode. The only previous versions that show up are for Edge Animate and Gaming SDK, which I don’t even know about let alone use.
Thanks though.