Jeanne Lewin
Forum Replies Created
-
Thank you all for your speedy help and comments. Problem solved by starting a new project. In the new project, captured a clip, hit the “batch” button and the the familiar screen appeared to allow the batch capture (without dumping the preferences.)
-
Trashing the preferences was my first thought. I was hoping to see if there were any other options to avoid having to reset all of the preferences (however in prep of taking this step, took a screen shot of my “favorites” in effect browser. Thanks for your response.
-
Jeanne Lewin
July 8, 2008 at 2:58 am in reply to: short cut keystrokes fail to work in Final Cut Pro 5.1Thanks for your email, Jerry (by the way, I have and love your book, read it cover-to-cover). The problem related to the failure of the keyboard shortcuts to work was solved before I read your email, by a colleague/mentor. Solution: the QT file was corrupt and causing problems with FCP; when the latest version of QT was downloaded, the problems resolved re: keystroke shortcuts and the shutting down of FCP when bringing clips from the viewer to the timeline. Another problem was that the keyboard had been set to French for use on a French project and was causing FCP to shut down. Thanks again for your reply.
Jeanne
-
Also when you render the project, be sure to tell AE to include the audio in the final output. In the Render Que, click “lossless” to open the dialog box. Click the audio box and select the output level for the audio in the final render. Neglecting to do this, the audio will fail to play in the final output.
Jeanne
-
David, please send your email and I’ll sent you my mock up puppet Photoshop file along with the AE project file. You can see what I did to learn the tool. . .Summary, brought in layered PSD as a comp.; pre-comp’d the comp and animated the puppet using the puppet tool without parenting anything.
Jeanne
Tramble@aol.com -
To experience the power of the tool, create a mock up of a “puppet-like” object in Photoshop, with the head, each arm, torso and each leg or other body parts on its own unique layer. Import into AE as the size of the comp; set up a small size and short duration composition to control for extended rendering time. Open the comp. Next, play with the pin tool to animate the body parts. What’s unique about this tool versus the setting key frames with the position attribute, for ex., is that when you animate one part of the object using the puppet tool, the other parts of the object move in proportion to the part that is moving…there’s a quick tutorial demo of the puppet tool on the DVD that is shipped with AE 8.
-
Thanks for the precomp suggestion. That was one thing that I didn’t do as I usually think to precomp when there are multiple layers. The other 5 layers were precomped, not this “shape” one. For some reason, after rebuilding the permissions and rebooting the G5, the comp was recognized and was “amenable” to being edited and rendered. Thanks again for the reply
-
Thanks for your help. After posting, viewed ARabinowitz’s Audio PodCast, Excellent. Answered my questions!
-
Thanks. I have been on his site, in fact has quickly answered a question I had. Dan’s site is one of the best I’ve seen on expressions however this isn’t the one I was looking for. The site was definately on the CreativeCow site forum and referenced recently in response to giving someone information. There were little animations on the site with the expression code following it. For example, one had a set of arrows with one in a different color weaving between the other arrow layers. There wasn’t as much explanation as I recall like Dan’s site, mostly the details on the set up and code. Thanks.
-
[Maltaannon] “also try looking at ” target=”_blank”>https://maltaannon.com/”
I tried this link and it went nowhere. Also added <
> in front of maltaannon and still no luck. Please advise. Thanks.