Forum Replies Created

  • Jay Whitley

    August 15, 2010 at 1:34 am in reply to: Targas in c4d

    The first thing you need to to do is find out what they mean by field rendering. Do they want stills at twice the frame rate so that they can do their own interlace in After Effects ? If they want interlaced stills at the frame rate ( i.e. 29.97 ), which field is first ( even or odd, or for some systems 0 or 1 )? Once you have that information, the setting you are looking for is in the Render:Output Tab. You select none, even or odd from the dropdown menu. Whatever you do, be sure to send a test file before you send anything vital. The even/odd information you get can be wrong ( sometimes even the manufacturers get it wrong).
    For a test file, I recommend a ball going from corner to corner at medium speed.

    Hope I helped.
    Jay

  • Why are you going to make so many different versions? Do any of these stations have Pathfire or DGS or some other delivery system? If so, why not make a version those people will accept and distribute your content that way. The majority of material we air comes from those sources. For the cable sources, most cable systems are owned by large corporations, why not find out what the corporate standard is and work to that? ( They may hate it, but the locals will know how to handle it.)
    As far as the quality acceptance issue “He who pays,plays”. In other words, if its going to make us money we will try anything to get it to work. If we’re buying it you will do it our way.

  • Jay Whitley

    July 3, 2009 at 5:34 am in reply to: Character Generator Purchase

    I work for a station that has a Vizrt system and my advice is to buy another system. The Viz is VERY powerful and because of this has a very steep learning curve. Also, to effectively use the power of the Viz you have to be familiar with several other Viz programs. A further problem with the Viz for your situation is that the Viz does not have many easily available tutorials (and the ones they have tend to be very complicated). In addition, most of the graphic elements are created in Photoshop or Illustrator and then assembled in the Viz interface. Don’t get me wrong, the Viz is a very good choice for an operation that can put the resources into it, but with a constantly changing crew skill level it’s a bit hard to handle.

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