Just wanted to post my way around this issue for the future people who are in this situation. But please keep in mind the work flow in the video Dave has posted. What I did to get around this issue without re-editing the whole project was in sequence settings. Clicking on render all YUV material in high-precision YUV with white as the process maximum and motion filtering quality set to normal. Also you must render the hole sequence at once. Rendering is also a long process this way and it may or may not be the situation you need. However at least it is a start to where you should be looking.
Cheers and good luck,
Jay