Yeah, In that case I would understand. However, We’re running a 2.7ghz dual g5 with 4 gigs ram, + 256mb graphics card. It’s not so much the playback as it is the file it seems. We take the same project file an see the same results between 3 different systems. All with high specs. I’ve seen this happen before with objects on a motion path. It’s on the finished render. not just the playback. Any ideas?
Thanks,
Jason