I’ll try the updated client but reading the white pages Avid made it sound like this version should only be used if you are transferring data from a fiber connected Unity MediaNetwork to or from an ethernet connected Unity ISIS.
Reading through the other comments, I think we’ll have to try and work locally. Coming from an Avid background I was apparently spoiled by having the source footage and project file in the same location. Guess it’s going to take quite a bit more work to figure out a solid FCP workflow.