Hi Dave,
Thanks. I’ve tried the same project file with the card disabled. No difference.
I am using the CLASSIC 3D renderer, which really doesn’t utilize the card that way. Within the Raytraced 3D renderer though, that gtx580 is very powerful and renders the same frame (that takes Classic 3D 30 seconds) in less than 3 seconds.
The problem is not related to me asking AE to use too many cores either. As I mentioned in my first post, I’ve only allotted 8 out of my 24 cores to AE and given each of those 8 PHYSICAL cores 4 GBs of RAM.
I’m still stuck wondering why all my CPU power is going to waste within the program. Perhaps its worth mentioning that when I render (especially using the Background Renderer script) all 24 cores are utilized and frames are rendered so much faster than when I am still working in my comp.
Anybody shed light on this??
Thanks!