Forum Replies Created

  • James Harford

    August 13, 2015 at 5:18 pm in reply to: How is CC 2015? Bugs?

    To add to this thread.

    AE CC 2015 is not ready for consumer market yet. IMO this should still be a BETA release.

    I had the looping login problem. I phoned Adobe to help sort it, which they did – the operator took control of my machine and fixed the problem. That was great!

    Then I realised that she had installed AE CC 2015 AND that it DELETES every other version I had on my machine. This is a catastrophic error. So be careful guys. CC 2014 was in my opinion unstable also. and CC 2015 is extremely buggy – it wont even let you see the progress on your render in the composition panel , as well as the staggering audio, terrible ram previews ( I get what you are trying to do and love the idea of a better ram preview, but this isnt ready) missing effects, hangin on every key frame movement and beach balling constantly. This is what I have found and I have only just installed it! It really makes me loose faith in Adobe. I was a die hard fan.. until every release since CS6 has gotten worse…

    Why the constant need to bring out new versions? Just fix the old ones… Just my opinions, but many motion graphic friends agree.

    I love you after effects, but I am loosing faith!

    After effect used to be the best coded platform on the Adobe suite and I loved using it. Adobe if you are listening, please help the community by stabilizing a version before adding new features.

    But getting send projects that dont open in older versions forces me to upgrade. It takes me so long to get my system up together with scripts and plugins and presents (yes it migrates alot now, but by the tim I have my system up and running a new version comes out.

    I have creative cloud – but I cant use a CC 2014 file in CC without saving it down first?? ahhhhggg why?I have the license for both right?

    I am considering buying a PC just to make the software I use stable – would this help?? Im not sure

    I blame apple slightly for this as Yosemite really put a spanner in the works for Adobe.

    Everything moving too fast!!

  • James Harford

    October 15, 2014 at 5:57 pm in reply to: Multishader Question

    You absolute beast!

    Thats perfect!

    Thank you so much!

  • Bingo!

    Thanks Todd!

  • I totally understand,

    These are from a psd unscaled.

    here is a video illustrating whats happening, as the pictures don’t really illustrate the problem that well.

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    AFX PROBLEM from James Harford on Vimeo.

  • thanks for getting back to me mate.

    No the continuously rasterise button doesn’t do anything.

    Here are attached screen shots of the problem.

    One image is sharp. The second is soft. The only difference between the two is on has been moved down 1 pixel. So it fluctuates between soft and sharp (its very subtle but definitely a problem)

    Its like the image falls out of the pixel grid?? So every other pixel when moving the image is soft?

    Very weird!

  • James Harford

    February 13, 2012 at 4:56 pm in reply to: Continuous rasterization render failing

    Thanks Tristan! Glad you liked it!

    And in case anyone is reading this thread looking for the answer to the problem, I had to pre render the swf files in order to render the final Ad,

    So it was the SWF’s that were the problem, so thanks Walter.

    james

  • James Harford

    November 17, 2011 at 4:05 pm in reply to: Continuous rasterization render failing

    Hey Walter,

    Will try purging an see. I am now trying to render without the swf’s.

    I have also painstakingly replaced each ai layer with a smaller version and scaled up to fit original.

    Prob should have removed the swf’s first..

    Will let you know the results!

    Thanks for your quick response as well mate,

    James

  • James Harford

    September 21, 2011 at 9:53 am in reply to: Cinema 4d texture error? Attached files.

    Thanks ! – I thought the video wan’t showing up!

    https://reels.creativecow.net/film/stadium-texture-problem

    I have managed to sort out the problem – for anyone who is interested it was just a case of changing my GI mode from IR (stillimage) to IR (Camera animation) which just means it calculates the GI as a whole sequence, rather than frame by frame… I have just learnt that.. so thought I would share.

    Thanks

  • James Harford

    September 22, 2010 at 8:53 pm in reply to: Alpha Channel Problem

    Thanks for the quick response Adam. The sky background is made from a jpeg material dropped onto a sky object ?

    Many thanks,

    James

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