Forum Replies Created

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  • James Cude

    June 7, 2013 at 1:33 am in reply to: Anybody cutting on an external USB3 drive?

    So RAID 1 is a requirement. Haven’t used a drive in that config for years but of course I see the use. What about:

    https://www.amazon.com/LaCie-Thunderbolt-Series-External-9000303/dp/B00AJJIV44

    LaCie d2 USB 3.0 Thunderbolt Series 4TB External Hard Drive $389.00.

    So now you don’t even have to choose which interface. Personally I’ve found TBOLT faster than USB3 and it’s no secret Macs are Thunderbolt first, USB3 second in terms of preferred interface.

    Also if you end up daisy-chaining multiple USB3 it cuts the speed down a lot. Thunderbolt drives don’t have this issue.

  • James Cude

    June 6, 2013 at 11:55 pm in reply to: Anybody cutting on an external USB3 drive?

    Are you saying getting an iMac with TBolt is too expensive? There are plenty of drives from LaCie and G-Tech to name a few that are comparably priced with their USB3 equivalents. I’d suggest going that route before USB3 and definitely before using an eSATA adapter.

  • Are any of the offline ones Compound Clips? Does it make any difference if you cut/paste everything into a new Project?

  • James Cude

    June 6, 2013 at 7:59 pm in reply to: FCP X Corrupt Project
    1. Quit FCPX.
    2. Make a copy of the Backup project file- (it should be called something like 20130306-145004-CDT.fcpproject.)
    3. Move the CurrentVersion.fcpproject for the corrupt project out of the Project folder (if one exists there.).
    4. Move the Backup copy into the Project folder.
    5. Rename the backup copy CurrentVersion.fcpproject.
    6. Relaunch FCPX.
    7. The backup copy you renamed to CurrentVersion.fcpproject should now load.
  • James Cude

    June 5, 2013 at 9:46 pm in reply to: FCPX titles slow to render

    Well again not to beat a dead horse but the new iMacs have very fast GPUs with lots of RAM. If you put a 2GB GPU into a few year’s old Mac Pro, you’ll also see great performance in X. FCP 7 and earlier did everything on the CPU so the Graphics Card was not a major factor.

    X does all of its real time previewing, rendering and exporting via the GPU so that’s really the key to good performance. Followed by system RAM and then CPU specs.

  • James Cude

    June 5, 2013 at 6:43 pm in reply to: FCPX titles slow to render

    Not sure what that means but your card has only 256MB of GPU RAM- which is why FCPX renders so slowly with it. IF you exchanged that for a card with 1GB or 2GB of GPU RAM you would see a major improvement.

  • James Cude

    June 5, 2013 at 3:45 pm in reply to: FCPX titles slow to render

    Yep that’s the issue, the 2600XT is not Open CL compatible nor even officially supported in X: https://support.apple.com/kb/ht4664

    To achieve (much) faster renders, I’d recommend you upgrade to an Open CL compatible card with at least 1GB of RAM, preferably 2GB for best performance with FCP X.

  • Use the Retiming control. The little clock to the top right of the timeline.

  • James Cude

    June 5, 2013 at 3:24 pm in reply to: FCPX titles slow to render

    Render speed is entirely dependent on GPU specs. What sort of graphics card are you using?

  • James Cude

    June 2, 2013 at 2:55 pm in reply to: av output two field display

    Are you sure your Project is set to 1080i and not 1080p? Also you may need to set High Quality instead of Better Performance in Editing Preferences. Finally- if you’re playing out to an HDTV it’s also possible it has some some of active motion smoothing feature enabled that’s deinterlacing your footage- check your owners manual.

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