Forum Replies Created

  • Ilene Litvak

    June 25, 2014 at 10:36 pm in reply to: 4 channel mono export, 16 bit

    Hi Jeremy,
    It was white text and a logo on a blue background bouncing as if there were only 1 scan line elements. I was using a 29.97 piece of animation in a 23.98 project. It always work in FCP 7 but not in FCPX. First I tried to export it from Quicktime 7 as a new 23.98 element but the problem persisted in FCPX so I opened a new project as 29.97 and used the animation as native and it seems to play smoothly. I have to deliver it this way but would appreciate hearing any suggestions as to how to use it as 23.98 in the future.

    Many Thanks
    Ilene

  • Ilene Litvak

    June 25, 2014 at 9:24 pm in reply to: 4 channel mono export, 16 bit

    Many thanks for the tip…I am new to FCPX and a long time FCP7 user.
    When we QC’d FCP 7 output in QT7 the audio sounded panned left or right. Now in Quicktime7 all tracks sound center mono and that was part of the confusion. Your tip made it easy for us to confirm that the spots were spit correctly.

    We are also having a situation using an SD animation supplied by our client. It is used as a mortice over our promo. IN FCP 7 it played smoothly, even when mastered put as an SD 720×480 pro res 422 master. Now, in FCP X, I can’t seem to get the same animation to play smoothly. The text is jumping and fluttering.
    Any Suggestions? I am stumped…

  • Ilene Litvak

    June 25, 2014 at 12:35 am in reply to: 4 channel mono export, 16 bit

    I am new to FCP X but a long time FCP7 editor. I found my way through creating 4 roles so I can export a 4 track Pro res 422 Master file for my promo. My share window looks like your example with the tracks designated as mono. When my partner QC’d the export in Quick Time Pro 7, the audio sounds mixed although the inspector shows 4 discreet channels. I am baffled. Should I have created 4 extra audio tracks or is that only for XD Cam?
    Many thanks
    Ilene

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