Forum Replies Created

  • Hans Fast

    June 14, 2014 at 12:28 am in reply to: 3D Preview blurred + 16 bit support?

    Hi Edward,
    That is correct if you talking about film or images to be displayed on screen only. But you cannot print images of that low resolution, not at any significant size.
    To print a modest 18×24″ poster with one 3D object centered on the paper, that object would have to be at least 3000x3000px. To be UV mapped, rendered and printed at 300dpi, you need support for high resolution materials or the rendering comes out jagged and blurred to an extent that cannot be corrected in PS afterwards.
    Even consumer cameras today spits out images of 10-16 MP resolution, I am surprised they cannot be used in Invigorator without down-sizing to a size that cannot be printed.

    Please note, I am not just talking about 16bit images. 16bit is better to have if you do a lot of work in PS, or resize a lot, but it seems to me that even JPEG material cannot be used, not even for a regular 8.5×11″ print. This is disappointing. Too bad – and it’s a show stopper for me.
    Please let me know if you can think of a workaround or tweek that would make Invigorator work with larger size documents. Invigorator seems very limited indeed in this respect atm.

    Best,
    /Hans

  • Hans Fast

    June 13, 2014 at 9:14 am in reply to: 3D Preview blurred + 16 bit support?

    Hi again,

    I gave up on Invigorator for a wwhile and have been struggling with PS 3D mapping of materials. Do you have any news on this issue? I would really like to be able to use Invigorator – BUT, I need to use high res materials and 16 bit images in PS.
    Please help.

    My Invigorator plugin to PS still freezes when using any 16bit PS file or JPEG material file > 4-6 MB.

    Please answer these q:
    – Does Invigorator support 16bit PS files at all? Typical PS file size 16bit 4000x4000px AdobeRGB color space.
    – It should be very easy for you to verify or dismiss this issue with the files I sent you. Does it work for you?

    I have Invigorator 6.1.1 (latest?), PS CS6 Extended, Windows 7, 9GB RAM, PS allocated 5GB.

    Please don’t ask me to send you the project files again.

    Thank you.

  • Hans Fast

    July 23, 2013 at 7:49 pm in reply to: 3D Preview blurred + 16 bit support?

    Thank you for your quick answer.

    First a quick mission statement: I can definately see the use for a tool like Invigorator, even with PS CS6 Extended’s 3D capabilities. But for me, the need to work with high resolution photos as material is essential.

    I have sent you screenshots and project files for the problems I am having. If you need more, PSD and materials, everything for the tests are available in dropbox.

    I tried your suggestions:
    – turn off the setting Use GL Shaders
    Did not help

    – apply the filter onto a Smart Filter layer
    No difference

    I also tried:
    – Changing the Preview and Render smoothness slider in the Object panel
    No difference

    – The blurred preview problem makes it very cumbersome to position photo material on an object, or even rotate the object to the right position. Having to Render Test between every tweek adds a large chunk of time to my workflow.
    My previous version of Invigorator (w. PS 4-5) did not have this problem.

    – The 16 bit problem means I need to save my materials as 8 bit before using them in Invigorator. I loose some resolution doing that.
    To gain maximum resolution, I have tried increasing the material size before saving as JPEG. That helps, but I seem to hit a limit somewhere around 24MB where Invigorator hangs.

    I have 8GB memory, 5 GB assigned to PS. Windows 7. PS CS6 Extended.

    Please advice.

    Best,
    /Hans

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