Thank you for your quick answer.
First a quick mission statement: I can definately see the use for a tool like Invigorator, even with PS CS6 Extended’s 3D capabilities. But for me, the need to work with high resolution photos as material is essential.
I have sent you screenshots and project files for the problems I am having. If you need more, PSD and materials, everything for the tests are available in dropbox.
I tried your suggestions:
– turn off the setting Use GL Shaders
Did not help
– apply the filter onto a Smart Filter layer
No difference
I also tried:
– Changing the Preview and Render smoothness slider in the Object panel
No difference
– The blurred preview problem makes it very cumbersome to position photo material on an object, or even rotate the object to the right position. Having to Render Test between every tweek adds a large chunk of time to my workflow.
My previous version of Invigorator (w. PS 4-5) did not have this problem.
– The 16 bit problem means I need to save my materials as 8 bit before using them in Invigorator. I loose some resolution doing that.
To gain maximum resolution, I have tried increasing the material size before saving as JPEG. That helps, but I seem to hit a limit somewhere around 24MB where Invigorator hangs.
I have 8GB memory, 5 GB assigned to PS. Windows 7. PS CS6 Extended.
Please advice.
Best,
/Hans