Forum Replies Created

  • Hannah Claire

    January 22, 2018 at 1:54 pm in reply to: DuIK rig interaction

    Sorry for the delay in replying and thank you so much for this! I’ve used checkboxes for opacity before but not in this way, what a brilliant solution- I’m trying this today!

    Thanks again

  • Hannah Claire

    January 9, 2018 at 10:12 am in reply to: DuIK rig interaction

    Hi Dan

    Did you solve this problem? I’m trying to work out something similar myself.

    Have two characters, a mother and child, both rigged within precomps with DUIK. The mother picks up the child and I want her arm to be in front of him (the rest of her body all behind.) The only way I can see to do it is do the animation in the two separate precomps, duplicate the mother and put the duplicate version on top of the child, then mask out her arm and move the mask frame by frame.

    Feels like a painful way to do it but I can’t work out another way!

  • Thank you so much- the Edit Original command was exactly what I needed!! I will pay attention to the layering more in the future too.

    With the tree I moved the anchor points to the base of each leaf then put a slight rotation on them and looped it. I’m wondering if there’s a quicker way to do it as I’ll be doing a lot more work with the same trees in, but perhaps I just get the trees done once using the method I just did then re-use them.

    Thank you again 🙂

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