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  • Hamish Boyd

    March 17, 2017 at 11:44 pm in reply to: New MacBook Pro, Fs7 4k and bad playback performance

    Been on the road for work so haven’t had a chance to do anything yet, but I’m taking it into Apple Store today.
    Will post what happens.

  • Hamish Boyd

    March 13, 2017 at 12:47 am in reply to: New MacBook Pro, Fs7 4k and bad playback performance

    UPDATE 2:
    Ran a test side by side with 2011 MacBook Pro, both running identical Premiere versions, Using same external T3 storage and project file / media. Playback the exact same clips. etc etc…

    2011 MacBook Pro outperforms my new 2016 MacBook Pro in playback.

    will take laptop back to Apple see where we go from there.
    Hopefully I don’t fall into a black hole between Apple and Adobe in where the problem lies.

  • Hamish Boyd

    March 11, 2017 at 8:20 pm in reply to: New MacBook Pro, Fs7 4k and bad playback performance

    Update :
    Rolled back premiere version. No improvement.

  • I’ll look into the exact codec used. Although have tested a couple of different fs7 footage for same result. Have tried different timeline settings.
    The thing is my old iMac is happy playing all these files/timelines. Opening Same project same timelines etc.

    If my brand new MacBook Pro can’t beat a 2012 iMac it’s going back to the shop. But I still haven’t ruled out a premier prob.
    When I get back to it I’ll keep tinkering.
    Thank you for your help

  • Hamish Boyd

    February 26, 2014 at 11:09 am in reply to: REDcine X XML does not import into Premiere

    Myles thank you so much for your detailed response! Really appreciate it. (And what a small world it is, your ‘A very short War’ film poster looms large at work here at Union St! Greg says hi 🙂
    I’ve all but committed to working natively. The only hurdle was in a tight budget allowing for data wrangling times and raid space over a whole series. But that could be negated if time is consumed trying to make pro res and r3d files work together.
    But your insight is appreciated, much food for thought. In particular perhaps looking at different r3d compression.
    Mmm

    Hamish

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