Hi Alan.
Ok, I will have a look at the particleview.
As for the question you did not undstand, sorry for not explaining well enough.
What I mean is, if I add an particle effect to a clip, i.g i use the planet explode emitter, but the rocks or explosion keeps playing on my screen, how can I make the effect only last for a specific time? I hope this makes sence.
Or lets say I use an emitter which turns up from left off screen, moves to the middle and from there I want the effect to disapear/remove/delete.
Regards Hamid