Perhaps i should mention that i’m talking about alias problem inside my objects.
So it’s not the silhouette ( outline ) problem.
Imagine you have a plane on the street
So what i’m talking about are alias problem inside my object
like the outline from the windows and so on.
It seems that the Light3D Node adds some heavy edges to
the final image. Perhaps i have to use a coverage pass
but that’s something i want to avoid because that
would totally destroy my workflow.
really looking forward to your help guys