Messed around with the anchor point and position but to no avail.
I do wanna mention that the particles definitely react with the layer if I shift it ever so slightly by a few degrees. Must be something with not being on the exact same plane, not really sure how I could achieve that.
If you really break it down all I’d like to do is add an emitter to a 2d circle and have the particles bounce around inside it. In principle this is the same thing just the centre is slightly irregular cause of the hairs.
I’ll move onto Particle Playground if need be 🙂