WOW man, this works great. I’m just getting into expressions and I’m constantly amazed of what they can achieve. Also, there’s some serious math going on in there that I would’ve never figured out by myself.
But I did manage to add some randomness so all dangly things don’t move at once and in the same measure, and that makes it look even better and really brings the character to life in no time (which is a rasta character with hanging jewelry and dreadlocks btw) and cuts down a LOT on secondary animation time, which is now pretty much automatic, thanks to you 😀
Later I’ll hook up the randomness and other variables to sliders and that’ll make my work even easier throughout the process.
Thank you for your tremendous help!