Forum Replies Created

  • Gasper Vovk

    September 11, 2012 at 11:13 am in reply to: CS6 – Base is 30 – Auto – problem

    Hi,

    I tried creating a sequence from multiple stills and it *seems* to work fine for me, although Dialog Box really says “base 30” next to timecode.

    I have Preferences>Import>Sequence Footage set to 25 fps.

    There was, however, a discrepance … if – after dragging to create comp – you put Still Duration at less than 1 second (1:00), you’ll get wrong layer lengths.

    For example, if you put still duration @ 24 frames, you’ll get 20 frames long comp and layers.

    If you put one frame, frames will actually be SHORTER than one frame, making sequenced animation look jittery at best.

    To make Sequence Layer work properly, I just went to first frame and set layer length there … but I don’t know if that’s what you were trying to do.

    In any case I believe you’ve stumbled upon a bug here.

    ****edit***
    I later noticed one more thing. If your last created comp was 29.97 the comp created from stills will ALSO be 29.97.

    If you first create a dummy comp with 25 fps by New Composition, next time you create a comp from stills it’ll be 25 fps as well.
    ****

    Good luck with your project and cheers,
    Casper

  • Gasper Vovk

    June 17, 2010 at 5:54 pm in reply to: 50i footage to 25p with ramped slow-motion

    Hey there,

    you can get instant 50% slow motion by deinterlacing the 50i footage.

    Just interpreted as interlaced footage (depends on the source, but usually Upper Field first for PAL). Slow down to 50%. No frame blending and such.

    But this will give you slightly aliased (jaggy) lines which can look horrible if you have plenty of horizontal lines in the shot.

    Using a dedicated de-interlacing solution such as Re:Vision Fx Fields kit will help a lot.

    Slow ramping might look jittery/laggy too.

    For true optical flow time remapping you can use the Timewarp effect, (under Time) which is actually licenced Kronos plugin from The Foundry, but it comes with After Effects … it does the same as Twixtor, but I don’t think it’s as good.

    It’s also very similar to what AE does when using high-quality frame blending, but with way more control.

    You could still get artifacts, especially when slowing down non rounded numbers and slight slows (such as your 40%), i.e. not 1/2, 1/4, 1/8 speed etc.

    Also you’ll have trouble slowing down things where image changes a lot from frame to frame and where motion overlaps. Strange things can happen on the image borders, too.

    If you have more questions let me know.

    Cheers
    G

  • Gasper Vovk

    June 17, 2010 at 4:37 pm in reply to: Composition size and resolution problem

    Hi,

    if you didn’t resolve the issue yet … Add your comp to renderqueue, and there click the on Render Settings name (it most likely says “Best Settings”).

    Adjust the resolution pull-down. In your case, if you scaled down to 20%, use Custom setting and adjust values to 5 pixels.

    You’ll most likely not going to get exact NTSC dimensions, and you’ll want the image slightly larger rather than smaller. Adjust the pixel values to lower numbers if so.

    Render the file, then import it and scale to fit in a proper NTSC comp.

    If you have issues with memory, try using proxies (you’ll also have to adjust proxy pulldown in Render Settings to “Use all Proxies”!!), but I wouldn’t recommend it.

    Hope this is of any help to you.

    Cheers
    G

  • Gasper Vovk

    June 17, 2010 at 3:56 pm in reply to: AE cam to MAYA

    Hi,

    try these scripts:

    https://www.3dmation.com/

    I think they’re what you’re looking for.

    Cheers
    G

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