Honestly, I wasn’t certain. Here is a brief synopsis of what I’m wanting to accomplish. My layers: 1. A Planet and 2. An Alien space craft. I constructed the planet from nothing but a background solid layer, with the applied cc sphere effect, which includes its own Rotation values of x,y and z. I’ve key framed the Rotation value for the planet to make 1 full rotation via out the length of the composition.
Now, I’m wanting to apply a ‘similar’ rotation value to the alien space craft. I’m wanting it to spin in the same way, giving it a 3d-like animated rotation.
The way I was trying to achieve this was to apply the cc sphere effect to the alien craft, but when I did this, it converted the craft object to a sphere, which is not what I wanted. I just wanted to use the rotation value of the cc sphere effect to ‘spin’ the object.
I’m going to attempt to write an expression for rotation here in a few minutes for the alien craft object. Sorry for being so wordy. I really appreciate your help on this.