Forum Replies Created

Page 2 of 40
  • Frank Gothmann

    April 14, 2014 at 1:23 am in reply to: Is Pro-res keeping us Mac Based?

    [Brooks Tomlinson] “as far as your prores articles on the cow go. I guess I have to be uber specific, and say “you can render prores from every single program natively like you can in mac, that way you can keep your prores workflow” Because having to using another program is a hoop. Having to do anything besides render out prores natively from your program is a hoop. Having to set up a script, so you can render prores without having to double render is a hoop.”

    Well, you don’t have to set up a script or another program. With the plug-in mentioned you just render out prores the same way you’d render out to any other codec. There is no difference to the way you’d render to prores on a mac.

    ——
    “You also agree that you will not use these products for… the development, design, manufacture or production of nuclear, missiles, or chemical or biological weapons.”
    iTunes End User Licence Agreement

  • Frank Gothmann

    April 13, 2014 at 10:01 pm in reply to: Is Pro-res keeping us Mac Based?

    Tim, yes, the Miraizon solution is working flawless for me. Given its price, it is a great solution although it isn’t the fastest option out there.
    I have to say, though, that I am not using Prores or Quicktime in general very often these days when outputting from an NLE (Edius). Only when circumstances specifically require it.
    HQX in avi container is our in-house codec of choice apart from film restoration work which is all DPX.

    ——
    “You also agree that you will not use these products for… the development, design, manufacture or production of nuclear, missiles, or chemical or biological weapons.”
    iTunes End User Licence Agreement

  • Frank Gothmann

    April 13, 2014 at 8:14 pm in reply to: Is Pro-res keeping us Mac Based?

    You get a warning message also with some files coming from Hyperdecks or Kipros. They QC just fine, never heard of anyone rejecting them. The only difference is the writing library which, in all those cases, is not Quicktime.

    ——
    “You also agree that you will not use these products for… the development, design, manufacture or production of nuclear, missiles, or chemical or biological weapons.”
    iTunes End User Licence Agreement

  • Frank Gothmann

    April 13, 2014 at 7:38 pm in reply to: Is Pro-res keeping us Mac Based?

    [Chris Kenny] “As far as I’ve been able to tell there’s one option that exports ProRes directly from video apps on Windows, it hasn’t been around for very long, it’s pretty slow, it doesn’t work in Resolve, and gamma might be wrong out of RCX.

    There’s the solution from Miraizon an there’s Mediareactor from Drastic. Both export directly out of Windows apps. Gamma’s ok on both as long as the source app handles Quicktime gamma ok. Gamma is a QT issue, not a problem of those export plug-ins.

    ——
    “You also agree that you will not use these products for… the development, design, manufacture or production of nuclear, missiles, or chemical or biological weapons.”
    iTunes End User Licence Agreement

  • Frank Gothmann

    April 13, 2014 at 6:37 pm in reply to: Is Pro-res keeping us Mac Based?

    [Chris Kenny] “With a Windows app that can’t output ProRes directly (i.e. still most of them, including, critically for us, Resolve),”

    As Tim said before, all this is a non-issue. There are several solutions available on Windows to output directly from within the app to Prores. From within Avid, Premiere, Edius, Vegas, you name it.
    It IS strange that a majority of people still seem to not know about all these options.

    ——
    “You also agree that you will not use these products for… the development, design, manufacture or production of nuclear, missiles, or chemical or biological weapons.”
    iTunes End User Licence Agreement

  • Frank Gothmann

    April 10, 2014 at 4:12 pm in reply to: Mid-market NAB happenings

    They may be developing it much more (and I hope it’s the guys from Davinici that are still there doing it), question is how stable and bug-free the outcome is. BM has not a great record in that respect, certainly with their drivers, firmware and Mediaexpress, and while I cannot speak for Davinci, I can speak about their converters and how Teranex handled things back then. Difference is night and day.
    This also answers questions as to why converters from, say, Snell are more expensive (apart from the fact they they are much higher quality and motion compensated even in their mid-range products which are still clocking at around 25k). You have one person on the phone, who actually calls back, knows you by name, keeps track and if need be have someone write a custom patch in a day or two and/or get in the car and drive down to sort at problem out.
    There are certain areas where you definitely get what you pay for. Sometimes that level of support, quality and reliability isn’t paramount, but when it is and you don’t get it you are f**cked despite all the money you have saved.

    ——
    “You also agree that you will not use these products for… the development, design, manufacture or production of nuclear, missiles, or chemical or biological weapons.”
    iTunes End User Licence Agreement

  • Did a quick test with a PAL SD file. Works fine on a KiPro Rack.

    ——
    “You also agree that you will not use these products for… the development, design, manufacture or production of nuclear, missiles, or chemical or biological weapons.”
    iTunes End User Licence Agreement

  • Can give it a shot. Any specific size/frame rate you want me to try?

    ——
    “You also agree that you will not use these products for… the development, design, manufacture or production of nuclear, missiles, or chemical or biological weapons.”
    iTunes End User Licence Agreement

  • Just tried it and yes, it works just fine in AME.

    ——
    “You also agree that you will not use these products for… the development, design, manufacture or production of nuclear, missiles, or chemical or biological weapons.”
    iTunes End User Licence Agreement

  • Works without problems on a Mavericks machine.

    ——
    “You also agree that you will not use these products for… the development, design, manufacture or production of nuclear, missiles, or chemical or biological weapons.”
    iTunes End User Licence Agreement

Page 2 of 40

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy