Forum Replies Created

  • Florian Fahrenberger

    January 9, 2012 at 8:07 pm in reply to: fast and smooth moving flame?

    By now I have found kind of a workaround myself. To get more timesteps for the animation, I simply slowed down the background footage (say to 25%), did the tracking and put in the fire. Then I discarded the background footage, sped up the fire animation to the according 400% and put the original footage in the back for composition.

    Not the most elegant or fast way, but it worked for me to get 4 times the amount of simulated frames compared to the original, where only every fourth is written out in the end. It was enough for me to get a smooth track when applying motion blur in addition.

    If I find a better way, I will report back.

    Greetings from Germany,

    Floh

  • Florian Fahrenberger

    January 9, 2012 at 7:12 pm in reply to: fast and smooth moving flame?

    Increasing the birth rate does nothing, it only increases the amount of particles created per frame, they still are created only once per frame and leave a spotty path.

    Motion blur helps to some extent, but still far from ideal.

    Any more ideas?

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