Forum Replies Created

  • Federico Cocheo filetti

    October 19, 2013 at 8:42 am in reply to: Per Character Bounce Scale

    You have to duplicate the entire animator and then all you need to do is change the the “t” variable from:”t = (time – inPoint) – myDelay;”
    to “t = (outPoint – myDelay) – time;”.

    Hope it helped! 😛

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