Hi MPE! Thank you for your post. Apologies for being unclear – I realize what I described above are two different systems.
I think my question should have run as follows, really: Why switch to SQ Edit from Media Composer when the latter can function on a server based system (Unity; Interplay)?
Furthermore, since AVID deals easily with, say, .psd, .ai and .eps formats but Quantel doesn’t, why would a broadcasting company that uses those types of files on a regular basis switch systems across the board?
As a matter of detail, I believe, also, that sQ Edit deals with rendering and playing FX in real-time in a strange way. That is, one cannot watch FX on a time-line unless the entire structure is rendered first, unlike AVID which is way more practical. Moving from Media Composer to SQ Edit, accordingly, seems like a step down. Is this correct?