Forum Replies Created

  • Ethan Lowe

    January 15, 2009 at 8:34 pm in reply to: Animation Changes After Import

    Oh, yeah. And one more question.

    What should I be expecting from the render? Can I then use that video file it creates in Final Cut? Or is there another step I have to take?

  • Ethan Lowe

    January 15, 2009 at 8:05 pm in reply to: Animation Changes After Import

    Thanks for all the great info.

    Here’s the deal with it: I’m working on this with someone else and he likes to use Final Cut, it’s what he knows, so we imported it in there and he did the work there. However, when it came time to do some AE work, he exported the little sections where I needed to do the rotoscoping and gave ’em to me.

    And yes, they were Apple Intermediate out of Final Cut. And I don’t know we’ll be using that it again. It’s just been problem after problem it seems.

    I’m rendering right now, trying that out. Thanks for the tip.

    And now that you know I’m new to all this, obviously. I think I might be getting somewhere.

  • Ethan Lowe

    January 14, 2009 at 9:18 pm in reply to: Possible FPS Issues?

    Well, the good news is that I have some more time to finish this project up now. Met with everyone today and it’s not such a big deal. Which is good. Anyway, that’s not the important part.

    Thanks, Tom. When I said 30, I did mean 29.97, and 24 was 23.98. Sorry, probably would have been helpful if I’d been more specific. However, what you said gave me an idea. Because the problem I was having (it seems like) was that After Effects was exporting it as 29.97, even though it needed to be 23.98, so it finished counting up the frames a lot earlier than the actual end was (if that’s something that could make sense. I’m not sure if that’s even real logic). But either way, I exported it, specifying 23.98 FPS and it seemed to work. Or rather, it took until almost the end of the footage (about 6 minutes in) before the dialogue was off. However, it would also cause the solid I drew in After Effects to jitter and make movements that I didn’t animate. After looking around the After Effects forums, I saw a bunch of people saying that it should actually be 23.976 FPS, and that’s probably my issue. At least I hope it is. I have it exporting right now at 23.976, and I’ll see if that makes it work. WIthout my solid going wrong.

    Thanks for listening, I’ll see if this helps. And let me know if what I’m saying is completely wrong. I spelled out my thought process so if I’m crazy… I’m learning it as I go, but maybe something’s fixed. Guess we’ll see.

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