Well, the good news is that I have some more time to finish this project up now. Met with everyone today and it’s not such a big deal. Which is good. Anyway, that’s not the important part.
Thanks, Tom. When I said 30, I did mean 29.97, and 24 was 23.98. Sorry, probably would have been helpful if I’d been more specific. However, what you said gave me an idea. Because the problem I was having (it seems like) was that After Effects was exporting it as 29.97, even though it needed to be 23.98, so it finished counting up the frames a lot earlier than the actual end was (if that’s something that could make sense. I’m not sure if that’s even real logic). But either way, I exported it, specifying 23.98 FPS and it seemed to work. Or rather, it took until almost the end of the footage (about 6 minutes in) before the dialogue was off. However, it would also cause the solid I drew in After Effects to jitter and make movements that I didn’t animate. After looking around the After Effects forums, I saw a bunch of people saying that it should actually be 23.976 FPS, and that’s probably my issue. At least I hope it is. I have it exporting right now at 23.976, and I’ll see if that makes it work. WIthout my solid going wrong.
Thanks for listening, I’ll see if this helps. And let me know if what I’m saying is completely wrong. I spelled out my thought process so if I’m crazy… I’m learning it as I go, but maybe something’s fixed. Guess we’ll see.