Erik Waluska
Forum Replies Created
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The shortcut is to just hold down Ctrl (Cmd – mac) as you select the preset from the drop-down menu, which makes that preset the default.
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If the rectangles are vector art then click on the continuous rasterization switch to keep them sharp at any size/distance. If they are raster artwork, then you’ll just have to create the artwork at a higher resolution and replace the low-res versions in your project.
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“There isnt any more image but off the screens view as the mouse stps at screen edges.”
That doesn’t make much sense but I THINK you’re saying that you’ve somehow moved the AE window up too far so that you can’t see the buttons or get to them with the mouse. If that’s the case then try removing your preferences file and restarting, it should go back to the default workspace and everything. Save the file in case that doesn’t work so you can restore it.
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This has been covered MANY times on this forum and others. Just search “countdown” and you’ll get tons of results.
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Depends on how intricate the area you want to key is and if it’s moving or whatever but you could try to mask the section you want to key, duplicate the layer, invert the mask and expand it by 1 or 2 pixels so the seam doesn’t show, then apply your key effect to the first layer.
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You could probably just build that star-shaped tunnel out of long skinny 3D layers. Create a tileable texture in PS or AI at the size of the 3D layers that will make up each side of the star shape and then import and drag to the new comp icon. Then in that pre-comp use motion tile on the texture layer to animate the texture moving to give the illusion of flying through the tunnel. In your main comp, use 10 copies of the texture pre-comp to assemble the tunnel. You could use a star shape in the background to help you get them lined up in a front orthogonal view (no perspective). That’s what I’d do anyway.
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Erik Waluska
March 28, 2010 at 8:38 pm in reply to: why is AE adding grain/moiré to corner of my shots?Thanks for the update. I don’t know why the DOF would cause that problem either but I’m glad to hear you got it fixed.
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Erik Waluska
March 28, 2010 at 5:19 pm in reply to: why is AE adding grain/moiré to corner of my shots?Derek, I sounds like you have some images that are stacked on top of each other and have the same Z position, which can cause the problem you are describing. You just need to be sure the layers have at least 1 or 2 pixels of separation in their Z position.
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“if you flip the movie and resave it, it will only be visible in QT. That is, if you use any other player, the flipped “result” will have no effect.”
I did not know that, but I’m glad I do now!
As for the gamma issue, have you tried checking the “Match Legacy After Effects Quicktime Gamma Adjustments” in the AE project settings dialogue before you render? It fixes some problems I’ve had with the Quicktime Animation codec rendering out too dark. I don’t know if it would have any effect on the washed out H.264 problem you are having, but it’s worth a try.
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Dave means that your original lower third isn’t supposed to look like that, you either have the alpha channel set wrong in your editing app or you are just viewing the file directly in quicktime player or WMP so you are seeing the weird fringing around the edges. Open it in your editing app and be sure you have the correct alpha option applied to the clip and the edges should look clean.
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