Erik Lindahl
Forum Replies Created
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Erik Lindahl
June 20, 2012 at 12:56 pm in reply to: Adding Thunderbolt to the MacPro is such a big problem…The iMac technically is a laptop with a 27″ screen. The upgradeability is also somewhat questionable. If it had a proper discreet GPU it would be a lot more viable desktop-solution. If one could actually upgrade the internal HDD’s with out special solutions that would be another win.
I haven’t seen a Xeon Thunderbolt solution since the makers of the Xeon-floura of machines I presume feel it’s not needed (maybe even Intel feels so – I think HP has openly stated they aren’t going to go for TB for now). Or might be the fact these 2012 Xeon systems use PCIe 3.0 which makes TB a problem. I can’t say.
What I can say is Apple is lagging like crazy on the desktop. They had a one year head-start with TB and that didn’t give them all that much. Looking at the ASUS example a system like that – given not a “mac pro” system in regards to all aspects – could for example make a software like FCPX, Premier Pro, After Effects or Resolve dance. At the moment Apple is stuck with laptop chips or desktop chips from 2009-2010. They’ve also cracked the “issue” some people have spoken about TB and user upgradeable GPU:s (i.e. it’s not a problem it seems). Apple isn’t even trying to remedy a huge issue on their platform which is available option on the GPU-front (i.e. allow GPU-acceleration over TB as has been shown to work well in Windows).
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Erik Lindahl
June 20, 2012 at 12:26 pm in reply to: Adding Thunderbolt to the MacPro is such a big problem…There is a lot of things Apple don’t have, like a desktop from 2012! 🙂 Every single Mac in Apples arsenal is a laptop except the MacPro. The problem is the MacPro is based on 2009-2010 hardware.
There have been a lot of comments regarding the issues with a discreet GPU on PCIe-architecture as well as Thunderbolt to why a MacPro from 2012 is a “problem”. Clearly it’s not a huge problem solving it. Possibly Intel skipped Thunderbolt support in the E-series Xeons. That to me sounds quite far fetched though.
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These require 10.7 if I’m reading things correct?
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Erik Lindahl
May 28, 2012 at 10:37 am in reply to: Real world story about Adobe CS6 and Nvidia MaximusIt’s quite fuzzy exactly how the Maximus-solution helped them in conjunction with CS6 but cool it did! 🙂
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Another trick is making your adjustment layer a “guide layer”. You do this by right-clicking on your adjustment layer choosing “Guide Layer”. This way you will see its effect while you work in AE but it won’t render out when outputting the comp to file.
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They are quite amazing. Just need them to allow us to view 3-4 of them at the same time, please! 🙂
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Erik Lindahl
May 21, 2012 at 2:45 pm in reply to: Premeire cs6 Bloating again – Beware when using Warp StabilizationI have the exact same issue with After Effects CS5.5 given I’m using very little media (10-60 second commercial, i’m usually using less than 5 minutes of media) – the project and especially save time of the project grows a lot when using the filter.
If this scales with the amount of media – PPCS6 projects will scale like crazy. Do you have issues with long saving times as well?
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Is perhaps FCPX taxing the system like DaVinci where older systems, even with solid CPU / GPU-power, have an I/O limit over the PCI-buss?
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I was going to ask the same thing – have AJA release drivers for CS6 yet?
I’d love to jump to the new suite asap – when a few key projects are sort out here.
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Erik Lindahl
April 18, 2012 at 1:18 pm in reply to: Interesting blog post on AMD, Premiere, and OpenCL in OSX.I know there is a difference it’s still very odd. But I guess Apple forces Adobe / Autodesks hand since they aren’t given them solid desktops to work with?