Eric Schuran
Forum Replies Created
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I can do the 3d animation, so that’s no problem at all. I used to play this game a long time ago, and was going to make a tribute of sorts by getting the old DOS pixel-jumping look. I turned off the anti-alias in the 3d app I’m using, but I noticed from checking on gameplay vids on Youtube that it is more of good ol’ DOS display or something. It normally looked ok on a smaller window, but if I made it full screen it had this nostalgic jittery look to it.
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Hm, guess not, lmao!
Well, it was worth a shot, eh?
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P.s.
I found some stock footage of vhs tracking … I overlayed it onto my existing footage and set the blending mode to overlay. What was the mode you used?
Also, are you sure it was Curves you applied? I messed around with that, but it didn’t work out quite right. I tried Levels, and got close, but it darkened my footage considerably.
Any tips you have William, I’m all ears 🙂
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Hey William, you have any footage you can put up yet? I’m eager to see how it all came together.
After some thought, I may do what you mentioned about capturing the VHS noise and overlaying it. Do you have a TV Tuner Card in your computer? I’m guessing so since that’s the norm for transferring analog to PC. I’m looking into getting one.
Sometimes you just can beat the real thing. I managed to make the static on After Effects, but you can tell it’s digital. There’s something special that analog brings that can’t be mimicked.
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In my opinion, I think the video of what I got seemed to be pretty close. I just wanted to see what everyone thought of it. I don’t think it was a case of striking out … I think it was a success unless it doesn’t look convincing to anyone here. I will add the fast blur to it later and see how it looks, although this looks really nice thus far.
What I was mainly talking about was the blending mode to screen … it seemed to turn the otherwise good-looking static into a block of white. I just didn’t see the point in doing the “screen” part when it looked fine in the first place.
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No matter what I try … I get that result. There’s must be some kind of breakdown in communication here, because I followed the instructions explicitly.
As you can see from the photo, the width is as big as it gets … it can’t get much larger than that when it’s maxed right out. Furthermore, the bar turns white only after I change the blending mode to “screen.” If I leave the settings to either “None” or “Normal” it looks just fine. Not sure what the “screen” blending mode is supposed to do, but clearly it doesn’t work from what I posted above. Unless you have an actual screenshot or example, I can’t really do anything with those instructions because I end up in the same place everytime, no matter how many times I mess around with the luminance, etc.
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Well, I managed to figure it out … although changing the blending mode to screen seems to make my solid layer pure white … not sure why that is, so I just kept it on “normal.” Here’s what I got from messing around:
https://www.youtube.com/watch?v=zSocrh6enLk
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Thanks for the reply 🙂
The guy in the last vid mentioned he used fractal noise, along with a bunch of other people who did the similar effect. I guess I could try distortion but I just don’t want to head off in a totally different direction when I’m so close.

