Forum Replies Created

  • Eric Moga

    February 24, 2019 at 3:28 am in reply to: imported bmps are distorted

    Francois!

    Thank you so much, just converting the AVI in handbreak worked wonders and let me skip all the craziness with the BMPs in Vegas all together. Such a simple solution I’m embarrassed I didn’t come up with it myself. Thank you so much!!!

    -Eric

  • Eric Moga

    February 23, 2019 at 2:25 am in reply to: imported bmps are distorted

    Francois,

    Oh wow, you went the distance to help me! Thank you so much. I will give that workflow a try this weekend, I had not considered pulling the AVI into handbreak first, great idea! Thank you!

  • Eric Moga

    February 22, 2019 at 3:06 am in reply to: imported bmps are distorted

    George,

    Great idea, I wish I could do this but I have not stored old bmp files, i would always render them into a lower filesize video and work from that.

    That said, I get the same distortion from files created from The Gimp, so I don’t think it’s an issue with Route Generator specifically.

  • Eric Moga

    February 21, 2019 at 7:43 am in reply to: imported bmps are distorted

    Francois,

    Good research! That brings me to another issue actually, which could also lead me to a solution if I could solve it. For some reason I can’t ever import a video file output by Route Generator and compressed via RG’s ffmpeg builtin functionality into Vegas, which is one reason why I had always used the bitmaps. Route Generator can output compressed video in about a million different codecs and no matter what I use I get a “An error occurred while opening a codec.” These files always open and play fine with vlc, by the way.

    Route Generator also has the ability to export an seemingly uncompressed file via bmp2avi.exe, giving me a 2GB-ish avi file I could in theory pull into Vegas and then render into something more storable, but while the file looks totally fine in Vegas’ preview window the outputted video is super duper washed out. That is, unless I change the project settings to 32bit floating point and disable view transform, then it outputs properly. However I cannot import a higher resolution file this way (“An error occurred while opening a codec.”), so I can’t zoom into the final map without distortion, which is the second reason I was working from the bitmaps.

    It’s so complex I’m not even sure what to ask, it feels like there is some sort of encoding going on somewhere along the lines here that Vegas is not dancing with, somewhere a file is being created that has some flag set wrong or something so it’s not being interpreted by Vegas as it should be.

  • Eric Moga

    February 21, 2019 at 7:09 am in reply to: imported bmps are distorted

    George,

    Thanks for getting back to me. I jumped into an old project as I had not thought about that and I don’t see the same issue, so I’m even more baffled as from what I can tell the project settings are all identical. I feel like I’m going crazy here, haha.

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