Eric Mc guire
Forum Replies Created
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If only the jello bug of the rolling shutter was limited. This looks like an extraordinary camera.
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Thanks Juan! The auto color works ok, but I was looking for a way to use the color picker in Resolve, which I must admit I have no idea how to use it 🙂
The Avid way of removing color casts from highlights mids and shadows is so efficient, but I am training myself to do everything in Resolve. Thanks for the reply
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Thank you so much Ryan Mast, your lil’ tutorial really helps a lot and totally nails it! – – cheers – –
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Ahh.. I was working in the “wrong” Colorspace.
RGB 709 space allows you to render/transcode/mixdown in RGB formats:
– DNxHD 444 350 x
– 1:1 10b RGB MXFYCbCr 709 allows you to render/transcode/mixdown in video formats (rec 709):
– AVC Intra
– DNxHD
– XDCAM, VC1, 1:1 10b MXFI usually work in RGB space in MC6.
Working in YCbCr 709 is needed to import your AAF in After Effects with Automatic Duck!
That being said, it might be a different story on a mac.
Cheers
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Several seconds passed before you reply Dave. Hahaha.. I have found that automatic Duck does not work with the “DNxHD 444 350 X MXF” nor the “1:1 10b RGB MXF” formats that you can mixdown in AVID.
But you can buy this compatibility I think
https://www.calibratedsoftware.com/store/WindowsIndividualStore.aspI don’t understand why I can’t mixdown in DNXHD 175x in MC6 as I did in MC5.5, not sur if I am missing some codecs or if they removed this option from MC6. It would allow me to send my files in AE5.5
Thanks a lot Dave for the quick awnser, I always appreciate your infos on this forum.
Eric
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Awesome!! Thank you very much Dan!!! The last expression you’ve posted works perfectly with 3D layers. I am kind of a beginner in AE, but I don’t understand why they don’t implement this in the software. Wouldn’t it be terrific to control the decay, amp, etc with a slider instead of expressions values? Thanks again Dan!!!! : ))
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Eric Mc guire
January 7, 2011 at 9:09 pm in reply to: Rendering, Memory Problems and fileiosurrogate.exeThanks! I went through the threads on the rendering/memory issues on Sony’s website after your post, and tried to re-render my 19 minutes 1080 24p test project.
I set the number of rendering threads to the minimum, 1, and my render still crashes. I’m starting to think that nobody ever rendered a long footage in 1920×1080 in Vegas.
Vegas is awesome for audio production. -
Eric Mc guire
January 7, 2011 at 7:48 pm in reply to: Rendering, Memory Problems and fileiosurrogate.exenah it crashed. 🙁
In order to render this in Vegas, I think I’d have to render segments again from my 30 files and then comp it again… Sad, I guess I will have to switch to another rendering software too.
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Eric Mc guire
January 7, 2011 at 7:22 pm in reply to: Rendering, Memory Problems and fileiosurrogate.exeHi!
I am doing 1080p video editing with Vegas, and just like you, I’m running into some limitations of the software. Here are some workarounds that can get you to load and render more HD footage in Vegas.
– in the preferences, increase your Dynamic Ram Preview memory (to 1024?) or set it to 0;
– You may try to decrease your rendering threads too, but I’m not sure how it will impact on rendering memory issues.
– uncheck waveforms and frames in the view menu
– better work with several smaller files than one large file… and most important…
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– WORK WITH (preferably .EXR) IMAGE SEQUENCES:
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… convert all your edited video/segments to EXR image sequences
… you won’t compress your footage as you edit it
… if I’m not mistaken you will be able to load much longer HD files in Vegas and render better. This is good for final rendering, you will have more limitations if you try to mix several video tracks, what I mean here is render several exr segments of your project and put them side to side in your timeline for your final render. I have experienced missing frames with this technique, and I had to render the missing frames in a different segment then comp it all.I am doing a test right now with 30 .exr segments in my 1 track vegas 9.0e session, all at HD 1080 24 p. I have 19 minutes of footage loaded. Each frame is about 5-7 mb, so the whole project is about 150-200 gb, loaded in a single video track. I can scroll through the timeline easily (I forgot show waveforms and frames checked on too…) and now I am rendering the whole project in Hd 1080p mpeg2 highest quality, My memory usage is at 93% (of 6 gb) in my win 7 64 bits system. I’ll tell you in 2 hours if the render succeeded. In any way, this workflow will help you get better quality footage (EXR format is the ILM 32 bit patented format for VFX)and load/render larger files in Vegas. If the render fails, I will have to admit it is better to render large projects outside Vegas, but I will give it this chance before 😉 God speed!