Forum Replies Created

  • Eric Marte

    April 28, 2011 at 6:33 pm in reply to: Particles not showing up

    Yea I figured some of that out eventually. It sucks that it wont really depth sort with your 3D objects though, I’m gonna have to find ways around it. Thanks again.

  • Eric Marte

    April 28, 2011 at 1:05 am in reply to: Particles not showing up

    I figured that out later. It wasn’t the problem, the problem was that seeing it was a 2D layer in a 3D environment, I had to move it via the z-axis to make it go to the spot the camera is and where I wanted it. But it doesn’t work with 3D turned on, little did I know it had an option to move it’s z-position. Thanks anyway.

  • Eric Marte

    April 27, 2011 at 11:57 pm in reply to: Particles not showing up

    Here you go.

  • Eric Marte

    April 22, 2011 at 2:54 am in reply to: Sunlight beam

    Yea, I tried that, but then the ground will no longer be highlighted. I still want the ground to get a little bit of light, but without everything around it to fade into pure darkness. Would I have to use 2 lights (one spot and one point)? Or what would you do.

  • Eric Marte

    April 22, 2011 at 2:23 am in reply to: Sunlight beam

    [Michael Szalapski] “A beam like this would be easy to create with Trapcode’s Lux plugin”

    Hello again, I’m trying the Lux effect, and it’s looking pretty good and all I like the effect (thanks for recommending it) but I’m having a problem that has been making me go mad. I cannot for the life of me figure out how to stop everything around the spot the light is on from shading. I keep messing with the settings and it doesn’t work, I only got it to work for a point light, but for a spot, everything around it shades into black and I can’t change it.

    Is there anyway to fix it? If not, then ill try alternatives.

  • Eric Marte

    April 21, 2011 at 6:23 pm in reply to: Sunlight beam

    Ah dang it. Is there anyway to undo the marking of solved? I had no idea i did that. Also thank you, I’ll look for that plugin.

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