Forum Replies Created
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There are quite a few logo effects, where you just replace the particle shape with your own logo to get some kind of wild logo animation. Most of them are in this library
If you add a background emitter and some sparkles to one of those, you can usually come up with something similar without much work.The FARO one looks like it was mostly done in pI except for the fade up of the blue logo at the end. It’s really just long lasting intense particles that don’t have any velocity being animated to trace out the shape of the logo (there’s some similar trails in alan_01_02), with a sparks emitter that follows the same path (there’s similar sparks in alan_01_03).
For the Reklamer one, I think everything but the word Reklamer can be done as a pI effect. Animating text letters themselves is best left to a compositing or titling program, but all the fancy glows and moving symbols is what pI excels at.
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
Also, if you want the particles to follow exactly where you’re placing the emitter, turn on the Attached to Emitter checkbox. That will make them stick to the position of the emitter, but you’ll get a slider so you can adjust how close they stick.
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
They’re just backups, so there’s no harm in deleting them.
If you want to keep some backups but don’t want a lot of them, go into the Preferences and reduce the number there. I think the default is 10 which could eat up quite a bit of space if you have some big libraries (I have one 200 meg library, and its backups were eating up a ton of space).
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
The official date announced at NAB was June 28th I believe.
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Welcome to the forum
The Help file is the probably the best place to learn the basics of the program. If you have the software on CD, there are also a number of video tutorials explaining how to do all those things.
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
If the particles are Intense, you can go into the Properties and select the particle type, then check the box in the top-right hand corner of the window that says Preserve Color. That usually helps to keep particles from washing out.
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
Welcome to the forum! Always good to see new users
I’ve been on a mental vacation for the past week or two 🙂
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This is something that pI3 is great for (there’s a tutorial on how to do just that if you click on my face up at the top of the forum) but I don’t really know of a way you can do it convincingly in 2. You could probably trace around your text with line emitters and get something that kinda looked right.
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
I’m out of town and don’t have pI in front of me right now, but this is how you should be able to edit that emitter…
To make the asteroids look like they are going away, go into the Size over Life graph and reverse it by making the size larger at 0.1 and smaller at 1.0. That way they’ll shrink over the course of their life rather than grow.
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
1- You can either lower the Life graph, so that the particles don’t stay on screen as long, or you can set a keyframe on the emitter’s Visibility graph so that it fades down to 0 visibility by a certain frame.
2- Once you unzip it, you should be able to open it up in pI SE.
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures