here’s what i did.
i created 2 cameras; FRONT and OTS (over the shoulder)
FRONT is always on at the bottom of the stack.
I made a copy of OTS called OTS2 and tied all of OTS2’s properties to OTS.
I made several duplicates of OTS2 to play with.
I have several 2D layers that serve as backgrounds and foregrounds for the 3D stuff. I switch them on/off by tying their opacity to thisComp.layer(“FRONT”).active
I don’t like having all those duplicate cameras, but it works fine.
Yhanks you guys for your insight.