Hello Dan.
This is what I’m looking for!
But how can I do a position movement more smoothly? Now it’s not so EasyIn and EasyOut. Need more influence.
Thanks.
xStart = 3200;
xLand = 960;
xEnd = - 1400;
f = 10;
t = framesToTime(f);
landIn = inPoint+t;
landOut = outPoint-t;
x = easeOut(time, inPoint, landIn, xStart, xLand);
if (time >= landOut){
x = easeIn(time, landOut, outPoint, xLand, xEnd);
}
y = value[1];
[x, y];