Awesome, I think I got it working! Its a bit janky though, Im having issues where I cant manually set the initial point of rotation, ill figure it out.
Yea for sure, sorry if this was confusing, I attached the file and I will try to explain a bit better.
I have a shirt in the center of the scene and I need these cloned eyeballs to always be pointed at the shirt, I was able todo this with a mo target easily, however when I apply a collider tag to the eyeballs the target tag no longer works.
I am thinking maybe a solution would be to somehow make the eyeball texture face the shirt instead of the object? But I have no idea how todo that haha.