David Powell
Forum Replies Created
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David Powell
December 28, 2013 at 6:03 am in reply to: Media management question. My library is hugeThat would be consolidating the project though no? I’d like for the library to just point to the original media with the events in place. I guess I thought the library would function similar to the way fcp 7 projects did.
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I would do some reading up on Multicam to Resolve. There is no way to flatten the clip in FCP yet. Of course you can try both for free and see how it works out. I took job on fcp x having never used it. Now that the project structure is back to the way it used to be that should make the transition easier. Watch the tutorials and you should be running in no time.
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David Powell
December 21, 2013 at 11:19 am in reply to: Plural Eyes vs FCPX Test results: Confirmations and discoveriesNever tried the audio enhance. Never really thought of it to be honest.
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David Powell
December 21, 2013 at 10:44 am in reply to: Plural Eyes vs FCPX Test results: Confirmations and discoveriesI appreciate the help along the way. I actually tried first in 10.1. Couldn’t sync it. Maybe I’m not smart enough to do it in X. As long as I’m not losing time (I believe I’m gaining quite a deal) its all good.
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David Powell
December 21, 2013 at 10:14 am in reply to: Plural Eyes vs FCPX Test results: Confirmations and discoveriesOk for some reason I wasn’t able to copy paste from the storyline the first time but don’t need to anyway. I copied each angle from the Plural Eyes generated multi clip in the angle editor and pasted it in a dummy multi clip, using the start timecode of the first clip on each angle. And the clip plays as it should on the event side.
Now I have playback on the event level and a way to to sync wild, non tc synced run and gun cameras with speed. Hopefully Plural Eyes can fix this problem but I won’t complain about an additional 5 minutes of setup. This has irked me to no end for the last year.
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David Powell
December 20, 2013 at 11:33 pm in reply to: Plural Eyes vs FCPX Test results: Confirmations and discoveriesDavid thanks for the reply.
By “challenge” I meant you challenged my assertion that FCPX wasn’t up to the task of what I’m doing for syncing. And rightfully so, as it’s working beautifully for you. I’m wondering if my lack of naming the angle makes a difference. It works perfectly on more controlled environments. I just name the cameras and choose “order by camera name” rather than angle. I thought it was more of an either or, but I’ll try both and see what happens. I am curious why the copy paste didn’t work for me. I wonder if it has to do with the fact that I’m copying from the plural eyes project. Doesn’t make sense, but I’m gonna try it again now that i’ve upgraded and see what happens.
Unfortunately I have no control over the shoot, so tc syncing isn’t gonna happen. If I were doing interviews, then I’m sure fcp would be up to the task. In fact I use it on such projects and it works great even at an hour length with multiple clips. But when volume is erratic to the camera, its not so great. But even after the initial sync, I find that I have to line the clips pretty close to where it matches before a “sync selection” is successful. Especially with a long multi clip.
The reason for all of this is that the FCP 7 workflow always relied on Plural Eyes for these jobs. And it worked pretty flawlessly. You used PE to create a sync map on then you exported each track as a reference, reimported them and used them as a few long clips to set in points and create a multi clip. Pretty easy.
The only reason there’s a problem here is because PE’s XML isn’t working on the event side. What I’m doing at this point is working. I would just love to use the event side to make selects rather than having to do it from the storyline. I actually don’t care that PE syncs faster than FCP. I’m willing to wait so long as it’s accurate. I’m going to try angle instead of name and see if that makes a difference and also try and figure out why the copy paste won’t work from the PE project to the angle editor.
Thanks for your help and input.
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David Powell
December 20, 2013 at 2:07 am in reply to: Plural Eyes vs FCPX Test results: Confirmations and discoveriesWell apparently you can’t copy/paste multiple clips into an angle editor. Too bad. Guess I’ll have to stick with the Plural Eyes route. Maybe they can fix the playback issue. I think Bill is on to something with the sync method differences going on internally between X and PE. Either that or there is some bad code in the XML, but thats all way above my pay grade, which isn’t much to start with.
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David Powell
December 19, 2013 at 6:46 pm in reply to: Plural Eyes vs FCPX Test results: Confirmations and discoveriesSounds like a kitchen has a lot more consistent volume control. When I say run and gun, I mean cameras running into different ruins and pulling the audio through the wall.
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David Powell
December 19, 2013 at 6:34 pm in reply to: Plural Eyes vs FCPX Test results: Confirmations and discoveriesYes that’s impossible for what I’m doing. Run and gun 3 hours of start and stop on each clip.
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David Powell
December 19, 2013 at 6:10 pm in reply to: Plural Eyes vs FCPX Test results: Confirmations and discoveriesDo you set a marker on each separate clip in the angle?