I felt this way when migrating from Avid to FCP 3 (still have the software). In a couple of afternoon sessions, got the hang of it. When the new version came out, short circuit in the brain felt real, this one took more time to master. Where did the tracks go? Why does it move clips up or down the timeline the way it does? Is this thing possessed?
A bigger challenge was trying to find out what events, projects and libraries were, even trying to figure how they work together. Previous versions, concept was simple. Top of the food chain was a project which had sequences made up of clips. That knowledge made learning FCP 3 easy, just learning a slightly different interface. That was no so cut and dry when X came into existence.
Things changed after watching various videos, it began to click. The challenge is explaining how everything works to someone using a traditional tracked based editor. Even more fun is patching and assigning tracks if you not have done that in awhile.
That video was spot on, new perspective on things now. I want to try that bike out, but with three wheels. At least I won’t be tumbling over every couple of feet.