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  • Wow. That explains everything to me. Thank you very much Steve. I was under the assumption that NTSC rectangular pictures were rectangularly wide, not tall (Is rectangulary a word?). Anyway, that definitely makes so much sense now.

    I know this probably isn’t the right forum for this, but since we’re on this topic I just thought I’d throw a couple simple questions out there (Exactly what Steve didn’t want me to do…sorry). But, do high def TVs use square pixels, rectangular, or can they use either? And, is there such a thing as standard def wide screen, or is all wide screen stuff always high def?

    If anyone cares to give me a quick, simple answer, I’d appreciate it. I know this isn’t the forum for it but I thought I’d ask. Thanks

    David

  • After googling pixel aspect ratios and reading a bunch of articles on it and going back and reading the Dr. Strangepixel article, I think I’m starting to get the hang of it all.

    However, there is one thing I don’t understand. Why on our computer monitors do D1/DV pixel compositions appear stretched out horizontally instead of squished horizontally? If rectangular pixels are longer horizontally than square pixels, than wouldn’t the rectangular pixels have to be squeezed horizontally in order to fit into the square pixels that make up our computer monitors, and therefore squeezing the picture?

    Sorry if this seems like a stupid question. I’m just one of those people that even if I know how to deal with a situation (such as how to handle square and rectangular pixels), I have to know the “why” of how it all works.

    David

  • I don’t understand why everyone doesn’t just avoid squishing or stretching these pixels by just working at 720×486 D1 in the first place in both after effects and photoshop. You can always turn PAR correction on to make sure that things are looking okay and to preview your work. I know some people don’t like working with the correction on (I’m not sure why because I don’t notice that big a quality loss), but you can always work with it off and give a quick preview every once in a while with it on. I’m probably fairly new at all this stuff compared to a lot of people on the boards, but I thought I’d just find out why people don’t work D1 in the first place.

    David

  • David Frisk

    June 4, 2005 at 2:14 am in reply to: Specific Text Animation Question

    Thanks. I’ll make sure I do that.

    David

  • David Frisk

    June 4, 2005 at 2:14 am in reply to: Specific Text Animation Question

    Sorry but I don’t have 6.5, only 6.0, so I wouldn’t be able to open your project. Thanks for offer though.

    David

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