Forum Replies Created

  • David Anderson

    May 30, 2008 at 1:03 am in reply to: Poor texture mapping with fabrics

    Okay, it’s starting to make sense. I created a new texture that is 4:1 (tall) and tried that. Much better, but still stretched vertically. So I went to 8:1 and applied. The surface went pure white. Not sure what that’s about as I can see the texture in my pallet. I went down to 6:1 and it looks even better but still stretched vertically.

    Is there some threshold with texture file size, or pixel dimension that would cause the surface to show white? I guess I’ll keep playing around to see where the sweet spot is.

    Any other thoughts?

    Thanks.

  • David Anderson

    May 30, 2008 at 12:45 am in reply to: Poor texture mapping with fabrics

    Hi Jon,

    I’ve tried with no luck. The panels I’m mapping to are square and rectangular (vertical). With the same texture applied to both, the square looks really good, but the vertical panel looks really stretched vertically. So I created another texture that’s vertical and applied that, but it still looks the same way!? Can’t figure it out.

    Is there any rules for size approximations with the texture of a fabric as applied to the model? In other words, how do I know that the texture of the fabric is to scale when it’s applied? Does it generally stretch to fit the area, or does it tile?

    I’m a newbie at this and there’s not a whole lot out there. I got Serge’s DVD which was good, but there’s still a lot to know.

    Thanks

    Dave

  • David Anderson

    April 10, 2007 at 11:23 am in reply to: Can AE utilize MAC PRO 8 core system?

    jimmybee500,

    That is something to consider. Thanks for the recommendation. I think at this point, I’ll keep the quad and take my chances a year from now with an upgrade. Worst case is that I’d have to eBay the Clovertowns if they didn’t work out…

  • David Anderson

    April 10, 2007 at 2:12 am in reply to: Can AE utilize MAC PRO 8 core system?

    That’s troubling news. I’m wondering what the Anantech article was all about then. Maybe Apple is trying to quell any renegade upgraders out there (even though it would work)?

  • David Anderson

    April 9, 2007 at 9:33 pm in reply to: Can AE utilize MAC PRO 8 core system?

    That cinches it for me! The warranty thing doesn’t mean much to me after a year anyhow… Thanks for the great link!

    Later.

    Dave

  • David Anderson

    April 9, 2007 at 9:22 pm in reply to: Can AE utilize MAC PRO 8 core system?

    Upgrade the processors? Is that right?

    The vendor where I purchased told me that the MAC PRO is not upgradable…the processors are sealed. However if what you say is true, then yes, it’s a no brainer to go quad now, and upgrade in a year or so.

  • David Anderson

    April 9, 2007 at 8:34 pm in reply to: Can AE utilize MAC PRO 8 core system?

    rendernyc,

    Ahh, The light just went on for me with your comment. So unless I had sufficient $$ to solve the write-to-storage issues associated with multi layer comps, AND even more $$ for at least 8GB of RAM, 8 cores would be a bit of a waste at this point? Sounds like I would be better served then with less raw power, but invest in fast storage and RAM to make it sing…

    With this MAC upgrade, I’m coming from a 2.53Ghz non-hyperthreaded world, so it’s hard for me to imagine what 4 cores might do, let alone 8… I guess my thought is that with 8 cores, perhaps it’s a good starting point, until I can afford to scale the machine up with the appropriate RAM/RAID. It seems like it would last me longer in the long haul, obsolescence-wise…. I want something VERY fast, yet I don’t want it to become obsolete tomorrow if you know what I mean.

    What would you do?

  • David Anderson

    April 9, 2007 at 8:03 pm in reply to: Can AE utilize MAC PRO 8 core system?

    “depending on what kind of work you do though, the storage may be a bottleneck to watch out for”

    Good point. So the key would be to run AE on the drive that comes with the machine, but locate the project(s) on a stripped set? Or is AE happier to run from a stripped set?

    To make matters worse, I just called the vendor and the 8 core has shipped already. The quad just arrived today and sits unopened. So which one do I keep? I’m leaning towards being happy with the quad, and purchasing extra RAM for a total of 8GB. However, if I keep the 8 core, all I can afford is the 2GB that comes with it (at least for now). Arrrgggg…. I hate these decisions. Basically, I want the thing to still be very productive 5 years from now.

    Dave

  • David Anderson

    April 9, 2007 at 7:31 pm in reply to: Can AE utilize MAC PRO 8 core system?

    Thanks for the info! I was searching on “8 core” and not “8core”. Here’s the thread for anyone else who’s interested:

    https://forums.creativecow.net/readpost/2/902854?univpostid=902764&pview=t

    Still not sure what I’m gonna do. Because, as the thread point out, that you need at least 2GB RAM per core, I’ll probably stick with the quad for now and be happy.

    Dave

  • I’m looking to upgrade as well. I ordered the quad 3.0GHZ just a day before the 8 core was announced. So I ordered that with the idea that I would refuse the quad delivery. As I type this, the quad is sitting here just begging to be opened, and the 8 core should show up about a week from now.

    My delima is that everything I’m reading says that there’s not much out there that can take advantage of 8 cores. Would Final Cut see much of an improvement? How about AE renders?
    What to do, what to do…..

    Thanks.

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