Forum Replies Created

  • This is totally retarded.

  • Danny Duchesneau

    July 17, 2013 at 5:42 pm in reply to: clipping when adding a point in hue curve…

    No

  • Danny Duchesneau

    December 18, 2012 at 4:37 pm in reply to: Different node, different result??

    Ok, I found out. It has something to do with the order you place the nodes…

    If I do the Lift in the first node then the Gamma in the second one I get the same result as if I was doing it in one node!! I’m also pretty sure that all the different values for let’s say the Lift will concatenate on multiple nodes… Thanks for your help! Case closed!

  • Danny Duchesneau

    December 18, 2012 at 1:36 am in reply to: Different node, different result??

    My point is that the math should remain the same… Concatenation seems flaky…

    Look when I do the same thing in an other package (Nuke);

    https://dl.dropbox.com/u/5120911/davinciresolve/nuke.mp4

    The result shouldn’t change because I use two nodes instead of one to do the same thing isn’t???

  • Danny Duchesneau

    December 18, 2012 at 1:29 am in reply to: Different node, different result??

    First, why is the eyedropper active by default?
    Second, I’m just “mouseoverring” the viewer and not clicking at all as you would see some parts of the node turn to grey. I know that something is happening as I mouse over the viewer with the eyedropper but that’s just the gamma value of 0.19 beeing applied couple of seconds later as I’m learning Resolve on a dual core laptop and it takes a couple of seconds for my computer to respond.

  • Danny Duchesneau

    December 17, 2012 at 11:50 pm in reply to: Different node, different result??

    The source is a QT from the DaVinci Resolve tutorials available on their website. Did you watch the video?
    The video is showing me adding a Gamma value of 0.19 then a Lift value of -0.10. Now look at the viewer, what you see is result A, Gamma : 0.19 + Lift : -0.10 in ONE node. Then you see me resetting the Lift value to 0. At this point, the first node only has a Gamma value of 0.19. I am then adding a second serial node in order to put a Lift value of -0.10. Now look at the viewer, what you see is result B, Gamma : 0.19 + Lift : -0.10 in TWO nodes this time. why is the result different? I am use to 32bit float node base application since I’ve been doing compositing in Nuke for the last 5 years… If I was doing this in Nuke, the result of A and B would be the same.

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