This thread is very helpful, but I am a newby and perhaps you can explain something.
I have a character in profile with his jaw on a separate layer. The jaw layer pivots on the anchor point, moving downward when he speaks. I converted the audio to key frames, copied the audio amplitude perameters, and pasted that into the jaw layers Value :Rotation.
The problem is that the jaw goes UP instead of down. Is there a way to invert the audio amplitude before I paste it?
Thanks
DMCG