Forum Replies Created

  • Daniele Zacchi

    November 16, 2023 at 4:22 pm in reply to: Active Camera via scripting

    Thanks a lot, Dan!

    It worked… as always!

    Sorry for the late reply, I have been offline for a couple of weeks 🙂

  • Daniele Zacchi

    November 30, 2020 at 3:01 pm in reply to: iMac rendering slow and computer temp is stone cold

    well… I tried, it happened to me to be the default 3d render after an update.

    If you have already made a similar project and you are experiencing now low performances after the update you can always try to downgrade to the previews version.

    I am on the latest version of AE, but I am on windows and I have not experienced differences in performances with the 3d layers.

    Your settings of AE seem correct… I don’t see why it should perform right.

    You can check in video rendering and effects in project settings if switching between Open CL or METAL can help.

    …and use 8bit per channel you you don’t need 16or32…

    I hope it helps.

    🙂

  • Daniele Zacchi

    November 30, 2020 at 12:50 pm in reply to: iMac rendering slow and computer temp is stone cold

    Hi,

    from what I have understood you are moving a 3D camera over a “3D layer” (3d cameras don’t affect 2d layers). That 3d space of your composition can be rendered with “Classic 3D” or “CINEMA 4D”. The second one is much heavier and slower. Go to your Composition Settings – 3d Render and check it is set to “Classic 3d”. This could solve your problem.

  • Daniele Zacchi

    February 16, 2018 at 10:36 am in reply to: marker name in the expression

    Wow!
    It works very well.

    Thanks a lot Andrei!

    Daniele

  • Daniele Zacchi

    September 13, 2017 at 10:04 am in reply to: PUPPET ON STRINGS with realistic swinging…

    I’ve used this on a null position which is the other end of the string and is positioned outside of the comp:

    L = thisComp.layer(“puppet null”).toWorld([0,0,0]);

    [value[0],L[0]+Math.abs(L[0])*.5]+value;

  • Daniele Zacchi

    September 4, 2017 at 10:01 am in reply to: 2d bounding box from 3d layer

    Thanks Dan,
    you are my hero!!
    This works beautifully!
    It would be great to understand how you made it, I am trying to understand how the expression works, but I think not getting it yet. ????

    Thanks a LOT!????

    Daniele

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