Forum Replies Created

  • Dakota Wright

    July 15, 2017 at 1:29 am in reply to: Layers Out of Order when Rendering

    Sorry about that, I know screenshots don’t do much justice but I wasn’t sure if I was able to upload a video file on here.

    So interesting thing I found out is that when I would have my comp on anything but full resolution the issues would not come up. I would work on my comp in quarter or half to save frame processing time and change to full right before rendering.

    Now in my work space I was able to find my issue layers in full res and trimmed them down to their original glory.
    At this point I believe I have the main issue corrected!

    I did go ahead and made every single layer 3D to see if that helped. Although, I have yet to test that theory…
    Thanks again for taking your time to help!

  • Dakota Wright

    July 14, 2017 at 6:25 pm in reply to: Layers Out of Order when Rendering

    Hello Don,

    Thanks for the reply! Just went ahead and fully rendered with a camera to see what the outcome would look like, and unfortunately its still doing the layering. I had a little bit of luck where the pokeball actually became visible but the BG layer will toggle on and off throughout the beginning comp.

    Also Pikachu will start off as a BG layer then transform back into Pika as it moves along a path. Finally when the text is supposed to start, the screen will turn blue ( from the selected text color) then text will come into view but my pokeball and pika chu is missing from the shot during text transition.

    Would it help if I made every layer 3D?

    Thanks again,
    Dakota

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