It would make sense that the sphere can be edited, I’ll try that.
I’m working on some textured surfaces that are going to be made of brass or bronze and be used as molds for glasses.
So to have an idea of the result and be able to adjust the surfaces, I’m trying to simulate them in c4d, but I never used the soft body/collider before (I mainly used it for rendering and to integrate things in after effect…).
So far I’m having better luck with the collision, but I struggle with have the sphere reproduce the behavior of glass…
I join my other file for you to see.
Thank you !
12473_test2.c4d.zip